Wednesday, 2 July 2014

Moon - Sarang Base Project

I started this project a couple of months back when I was itching to make another scifi scene. I had been watching a lot of the older 70s space movies & loved how the art direction in Moon had captured that low cost set dressing which felt so lived in & real in films like Alien & Star Wars. Moon was so retro with its padded walls & use of beige surfaces that I just had to do a homage in Cryengine.

I trawled through tonnes of reference online & watch the movie over a few times to locate good points for reference, especially the iconography that was present in the set design.

These are my decals sheets. I have recently found reference for most of these on Gavin Rothery's blog & realized that I had got a couple of them wrong. I'll go back & amend them soon :p

I got some bakes of Gerty from my highpoly & then made a lowpoly in engine asset that I textured up. This is still a work in progress but its good enough to get a good gauge as to where I need to tweak the materials in the scene.

Multiple elements go to make up this scene so far. The wall units are copied multiple times, as are the arches & floor sections. This is a good start as to where I want to take this shot. Some small items are needed to give it a more lived in feel. Sam viewing terminal is missing for example & a few helium 3 canisters wouldn't go amiss :)


  1. Hi Alex, I am creating a sci-fi game location. I like your decals Lunar Industries very much and i'd like to use them if you aren't against this idea. I can place a credit inside the game with your name if you wish. (Sorry for my english, i'm russian=))

  2. Acutally yea. I'd be interested in buying some cool sci-fi decals if you make them up in your spare time. Maybe a couple of bucks a pop. You definitely have a knack for it! Been scrounging all through google for some quality high-tech labels and stickers.